Fact Sheet
Release Date: TBA
Platforms:
PC: Steam
Console: Nintendo Switch
Developer: moi rai games
Location: Hamburg, Germany
Publisher: moi rai games
Links:
TikTok
X/Twitter
Discord
Contacts:
General: info@moi-rai.com
PR & Marketing galina@moi-rai.com
Main Features
- Monster Taming with 50+ monsters - all of them offering viable, different skill builds and hand animated in exceptional pixel art
- Mixed with Roguelite: Your monsters die but grow stronger from previous lives.
- Strategic, turn-based combat featuring a elemental ressource system (Aether).
- Protagonist taking actions alongside their monsters in combat.
About the Game
Monster Taming meets Roguelite.
The around 50 tameable monsters defied the virtues of this world and are trapped in a cycle of death and rebirth. Players become the Aethermancer and fight their way through the procedurally generated Fractured Ruins alongside these mythical creatures.
The game lets players take an active role in combat alongside their monsters! As the protagonist they support their team with unique abilities based on each player class. They build a team of mythical creatures, experiment with deep skill choices and get a sense of discovery and satisfaction after creating a build that feels so good that it feels broken. They plan their moves in challenging turn-based battles while utilizing the four elements of Aether until they lose all of their monsters… and try again!
"Watch your Monsters grow stronger from previous lives and defy death!"
About the Developer
moi rai is a indie game developer studio from Germany led by Denis Sinner, a veteran game developer having worked on the Might and Magic and Tropico franchises.
Born out of a free-time project, moi rai successfully released its first game Monster Sanctuary on December 8th 2020. Since then the studio has grown into a small, international and passionate team that is working together remotely from all over the world.
Monster Sanctuary has received multiple post-launch free updates and a highly anticipated free DLC, before the team moved on to their new project - Aethermancer.
Screenshots

Combat screenshot showing the Fire Shield action.



Level screenshot showing the Aethermancer performing a monster rebirth.


Logos
Aethermancer logo by Path of Pixels


Key Art
Art by HeavyMetalHanzo, Aethermancer logo by Path of Pixels


Steam Link
Some of our content on Twitter and TikTok
We're excited to finally announce the game we’ve been working on for over a year!
— moi rai games | Aethermancer | Monster Sanctuary (@moi_rai_) March 9, 2023
Aethermancer is a strategic Monster Taming x Roguelite where every Monster is truly unique and viable!
Help us satisfy the Steam algorithm god and wishlist:
https://t.co/VoW7Ef8mNX pic.twitter.com/1RpTKJOAGq
@moi_rai_games_ Being a monster taming Game Developer and showing your game to family be like... #indiegames #gaming #gamedev ♬ original sound - moi rai games | Aethermancer
@moi_rai_games_ Monster Taming x Roguelike #indiegames #gaming #gamedev #indiedev ♬ original sound - Nico Thomalla
@moi_rai_games_ our newest monster SHAMBLER delivering holiday wishes through dimensions! #pixelart #gamedev #indiegames ♬ Christmas Trap (In the Hall of the Mountain King) - Equanimous
Get notified when Aethermancer releases